Tema: Healer more advanced class Mar Abr 10, 2012 12:36 am
Why not make a semi-dios healer class right ^^
Requirements: -25 points of rebirth -Arma Golden (or arma rebuild 10 ) That way it would be easier to get this class but you would still have to go though Aquiles, Hector and Perseo right.
First skill: Now that one should be fun: Attacking a friendly unit heals it by 5-10% (maybe less) of heroes current damage. Now this skill sure sounds overpowered but if boss were upgraded and made tougher it would have it's use.
Second skill: Sends from hero to every unit in 400-450 range a ball of energy that deals 6* int to enemy units or heals 6*int to friendly units. Cooldown Very short something like 3 seconds. Mana cost low.
Third skill: Buffing spell that gives friendly unit (applicable on hero) a 50% attack speed bonus and a 10% damage bonus)é Cooldown 10 secs Duration 20 secs
Fourth skill: Critico passic skill.
Now I consider that at this point of the game the player gets his damage form his arma. I think with those skill the healer class can follow up with the game and be useful to anyone.
FEEL FREE TO COMMENT' MAKE SUGGESTIONS ETC.
Mensajes : 302 Fecha de inscripción : 05/04/2012 Edad : 19 Localización : Venezuela
Tema: XD Mar Abr 10, 2012 8:05 am
powers would be good but also be better, that Perseus, pongaran attack multiple power and power of life and others more, to Achilles force powers, such as stun berserk, and I have no thought hector nothing for the
Mensajes : 25 Fecha de inscripción : 28/03/2012 Edad : 28 Localización : Ukraine
Tema: Re: Healer more advanced class Mar Abr 10, 2012 8:14 am
All skill's is good but in place of 4 skill I would offer revival...Casting 3-4 seconds recharge 30-60 seconds. I think it good skil for a healer
and yet it would not be bad to do him that like Jean in a movie Clash of the titans
Mensajes : 27 Fecha de inscripción : 27/03/2012
Tema: Re: Healer more advanced class Mar Abr 10, 2012 9:56 am
Ye I thought of a revival skill too but I think with critico passiv it makes the hero a fun class to play Becsuse you can deal double damage on your allies hence healing them twice as more etc. Same for the other spells. If there were to be a revival spell with a 1 minute cooldown, people will think that all they need with that hero is a way to survive anything 1 minute ( Hence they wouldn't really die against bosses etc.)
But still this idea could be explored more I think.